Soldier Revives
- We're confident that we've identified the cause of the issue that was preventing you from always getting off a revive, particularly when a player is in close proximity to nearby geometry.
- Separately we're closing in on a possible server side fix for players who in rare circumstances find themselves unable to respawn. If that server side fix doesn't stick, we already have a further solution lined up for our upcoming update
UAV-1 Interaction
- We temporarily removed this whilst we could evaluate the best way to keep it balanced, and fun. That work is now complete and we'll be looking to re-enable this alongside the next update
Missing Loadouts
- A rare issue that could sometimes cause a data call to fail on our end now has a fix developed, and is presently in testing. We're keen to roll this one out to you all and make sure that you don't have that frustration of needing to reconnect to a server
Vehicle Balancing
- The LCAA Hovercraft will be re-equipped with lighter armor, lowering its health, and we're tuning down some of its weaponry
- The MD540 Nightbird will have similar tuning done on it's weaponry too We're keeping a close eye on early balance for future changes
We'll keep you updated here on further fixes, and changes we have coming in our next updates
It's been great welcoming you all back onto the Battlefield throughout our Early Access launch
These changes, and more, are presently scheduled for deploy at the end of next week