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[Sammelthread] Wreckfest

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Olaf16

Well-known member
Mitglied seit
28.09.2008
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5.305
Gestern BeamNG viel gespielt nachm Update. Bissl in Stimmung gekommen, falls das Spiel mal so für max 15€ zu haben ist, gebe ich dem nochmal nen Versuch...
 

BrennPolster

Active member
Mitglied seit
26.05.2013
Beiträge
4.058
Der Season Pass richtet sich doch nur an Spieler die das game noch suchten und für jeden weiteren Content bezahlen, egal wie groß oder klein die DLCs sind.

Bugbear hat schon vor 2 Jahren aufgehört das Spiel weiterzuentwickeln und denn Moddern das Spiel überlassen.
 

Ak1504

Active member
Mitglied seit
04.08.2013
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2.721
Das ist doch Unsinn.

Ein Blick in die Changelogs und Update Historie reicht um das festzustellen.
 

Ak1504

Active member
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04.08.2013
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Holiday Update released!

Holiday Update released! | Bugbear Community

HIGHLIGHTS
  • Two new tracks: Hellride & Vale Falls Circuit
  • Event voting in multiplayer
  • Player hosted public servers
  • Car customization in multiplayer lobby
  • Visualization for cars that just have been reset
  • Ragdoll can now be reset after driver was ejected
  • Support for DLC Modified Monsters Car Pack
  • Various stability & performance improvements
 

Ak1504

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04.08.2013
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Update for Rusty Rats Car Pack DLC now available!


We're pleased to announced the availability of the new exciting DLC: Rusty Rats Car Pack!





To coincide with the DLC launch, we've also taken the opportunity to update the game to the latest version on all platforms to bring forth the latest bug fixes and quality of life enhancements, including a number of critical improvements to online functionality. For full information on the latest update please check out the full release notes of the patch below.

DETAILED RELEASE NOTES

Game version
  • Xbox: 1.2.0.3
  • PS4: 1.23
  • PC: 1.255957

CONTENT
  • Added support for DLC Rusty Rats Car Pack.

MULTIPLAYER
  • Increased robustness of the console window.
  • Server no longer crashes when "%" character is used anywhere in a message or a username.
  • All vehicles are no longer shown as "Not Eligible" for the host if "Host's Car" car restriction is set.
  • UI is now correctly handled whenever player is kicked while in the lobby sub menus.
  • AI now correctly uses the difficulty settings as set in the lobby options.
  • (XB1/PS4) Clients can no longer join a server if the owner has already quit.
  • (PC) AI difficulty can be now configured in the dedicated server settings.
  • (PC) Clients are now given more time to load the cars during the countdown, reducing lag spikes in the lobby.

GAMEPLAY
  • Reset effect (car flickering) can now be enabled/disabled in the Settings, Gameplay menu.
  • On Hellride, it should be no longer possible to drive on top of the steel mesh and cause the game to glitch out.
  • On Big Valley Speedway Figure 8, it's no longer possible to cut the first lap short.
  • Track surface information is now correctly displayed for Vale Falls.
  • Added release delay to digital clutch to prevent shifting exploit (previously you could shift instantly, giving unfair advantage).
  • In derby events, AI now has better awareness of the arena boundaries, reducing the chance of it smashing blindly into barriers.
  • AI now uses Roadcutter in Class A.
  • 1st person camera angles now work correctly on Bugzilla.
  • Exhaust backfire effect now works correctly when "Big Headers" are equipped for Starbeast.
  • Improved Wardigger suspension setups.

AUDIO
  • Replaced the engine audio for Hornet.
  • Loudness balancing of vehicle engine audio.
  • 5.1 surround mixdown and 3D attenuations adjusted for more precise spatial positioning of ai vehicles.
  • Adjusted concrete wall collision effect asset design to match game engine implementation.

SYSTEM
  • Fixed a rendering issue that resulted in the skidmarks flickering occasionally.
  • Fixed contact effects for large vehicles such as School Bus and Motorhome.
  • The player starting credits (10 000 CR) are now correctly awarded when launching the game for the first time.
  • Credits rewarded during an online session are no longer lost when terminating the game (instead of quitting properly) while in lobby.
  • Added guards to prevent the save data from becoming corrupt.
  • (XB1X) Resolution can be now changed in the Settings menu between Full HD and 4K.
  • (PC) The game now attempts to remove the bogus read-only flag from the save data files that caused the game not to launch.

Thanks for taking the ride with us and happy wrecking!
 

Ak1504

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04.08.2013
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February Update released



HIGHLIGHTS
  • Two new tracks: Thunderbowl & Tribend Speedway

We're pleased to announce the availability of a new content update!

It's been a long time since new demolition derby tracks were added to the game, and we're happy to let you know that finally derby fanatics get some love too: this content update introduces a thunderous new derby arena called Thunderbowl! This bowl-shaped arena sees the players starting higher up at either end, and making the dash of death to the middle section where total war rages. The shape and design of the arena provides fresh, electrifying gameplay experience, so even if you're not so hot about derbies in general make sure to give it a go!

And that's not all: we're also adding a race track called Tribend Speedway. It's a high-speed crash-fest that started its life in the twisted mind of the ever so industrious modder Theveryend (Tor Ole Lerbæk) and comes also with an alternate layout featuring ramps and additional obstacles, guaranteed to crank up destruction all the way to eleven.

We're also constantly working on improving the gameplay experience based on the feedback. PlayStation 4 users can finally use voice chat in multiplayer as well as enjoy reduced loading times. Also worth noting this time around is the adjustment to the launch logic at event start, bringing automatic, manual and manual clutch users to equal grounds. Please find below a summary of items fixed or improved upon in this release.

RELEASE NOTES (XB1/PS4)

Game version
  • Xbox: 1.3.0.1
  • PS4: 1.31
CONTENT
  • Added two new tracks: Thunderbowl and Tribend Speedway.
SYSTEM
  • (PS4) Added support for Voice Chat.
  • (PS4) Improved loading times by 15–25% depending on the case.
  • Game may no longer crash when selecting Raiden RS.
  • Parts of the vehicle no longer flicker when looking around in the cockpit view.
  • AI Players no longer get stuck after respawning.
USER INTERFACE
  • Fixed "Reset Effect" setting title and description being switched.
GAMEPLAY
  • Digital clutch release is now not as penalizing when shifting sloppily.
  • First gear is now engaged during the race countdown, eliminating the unnecessary gear change when using automatic transmission and making the launch equal between fully automatic, manual and manual with clutch shifting modes.
  • When using shifting modes with automatic clutch, all cars now use the faster shifter profiles in order to make cars more equal.
  • Exhaust backfire effect now works correctly when using upgrades from the Steel & Wheels pack.
  • Improved Hornet model, engine and suspension.
  • Raiden RS is now slightly weaker and maxes out slightly earlier performance-wise.
  • Increased Rebelrat maximum performance points to make it more competitive.
  • Improved Raiden RS mudflaps and a number of other panels.
  • Added an upgrade part to remove the Raiden RS front panel.
  • Fixed an issue when Raiden RS materials turned partially black when a specific exhaust part was installed.
  • Fixed Raiden RS misconfigured locked differential.
  • Fixed Raiden RS grille causing a fatal error when uninstalled.
  • Fixed Raiden RS lod model window pivot, causing the window to float above the car.
  • Fixed Vandal grille causing an error when uninstalled.
  • Fixed Vandal "Upright Side Headers" exhaust.
  • Fixed Vandal "Rallysport" tire upgrade.
  • Fixed Vandal "Hot Dog" prop name.
  • Vandal window glass now breaks correctly.
  • Vandal brake lights no longer break in tandem.
AUDIO
  • Fixed missing Venom engine audio.
  • Improved engine audio volume balancing across different cars.
  • Stationary vehicles no longer repeatedly trigger the contact sound effect.
  • Shifted audio emitter axis of AI vehicles to better match 3D sound location with visual positioning.

RELEASE NOTES (PC)

Note that PC users already received most of the improvements in the previous hotfix.

Game version
  • PC: 1.256814
CONTENT
  • Added two new tracks: Tribend and Thunderbowl.
SYSTEM
  • Fixed a crash during title launch when "Documents" folder is located on a network drive.
  • Parts of the vehicle no longer flicker when looking around in the cockpit view.
  • AI Players no longer get stuck after respawning.
GAMEPLAY
  • First gear is now engaged during the race countdown, eliminating the unnecessary gear change when using automatic transmission and making the launch equal between fully automatic, manual and manual with clutch shifting modes.
  • When using shifting modes with automatic clutch, all cars now use the faster shifter profiles in order to make cars more equal.
  • Exhaust backfire effect now works correctly when using upgrades from the Steel & Wheels pack.
  • Vandal window glass now breaks correctly.
  • Vandal brake lights no longer break in tandem.
  • Improved Hornet model, engine and suspension.
AUDIO
  • Shifted audio emitter axis of AI vehicles to better match 3D sound location with visual positioning.
Happy wrecking!
 
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