Pistol Star
Semiprofi
Konsolen Befehle, öffnen mit Zirkumflex
_preset (Default ) --- Minimum/Low/Default/High/Extreme
ai_use_torch_dynamic_lights (on ) --- 'on/off' or '1/0'
bind ( ) --- no arguments
bind_console ( ) --- no arguments
bind_list ( ) --- no arguments
bind_sec ( ) --- no arguments
cam_inert (0.7 ) --- float value in range [0.000,1.000]
cam_slide_inert (0.25 ) --- float value in range [0.000,1.000]
cdkey ( ) --- string with up to 64 characters
cfg_load ( ) --- no arguments
cfg_save ( ) --- no arguments
check_for_updates ( ) --- no arguments
cl_cod_pickup_mode (1 ) --- integer value in range [0,1]
cl_dynamiccrosshair (off ) --- 'on/off' or '1/0'
cl_voteno ( ) --- Vote No
cl_votestart ( ) --- Starts Voting
cl_voteyes ( ) --- Vote Yes
demo_play ( ) --- no arguments
disconnect ( ) --- no arguments
flush ( ) --- no arguments
g_always_run (on ) --- 'on/off' or '1/0'
g_autopickup (off ) --- 'on/off' or '1/0'
g_backrun (off ) --- 'on/off' or '1/0'
g_corpsenum (10 ) --- integer value in range [0,100]
g_eventdelay (0 ) --- integer value in range [0,1000]
g_game_difficulty (gd_novice ) --- game difficulty
g_kill ( ) --- player kill
g_restart ( ) --- restart game
g_restart_fast ( ) --- restart game fast
g_swapteams ( ) --- swap teams for artefacthunt game
get_server_address ( ) --- List Players
help ( ) --- no arguments
hud_crosshair (on ) --- 'on/off' or '1/0'
hud_crosshair_dist (off ) --- 'on/off' or '1/0'
list_actions ( ) --- no arguments
load ( ) --- no arguments
main_menu ( ) --- no arguments
mm_mm_net_srv_dedicated (off ) --- 'on/off' or '1/0'
mm_net_con_publicserver (on ) --- 'on/off' or '1/0'
mm_net_con_spectator (20 ) --- integer value in range [1,32]
mm_net_con_spectator_on (off ) --- 'on/off' or '1/0'
mm_net_player_name (woodstock ) --- string with up to 64 characters
mm_net_srv_gamemode (st_team_deathmatch) --- st_deathmatch/st_team_deathmatch/st_artefacthunt
mm_net_srv_maxplayers (20 ) --- integer value in range [2,32]
mm_net_srv_name (SG Ballerbude withfun.de) --- string with up to 64 characters
mm_net_srv_reinforcement_type (0 ) --- integer value in range [0,2]
mm_net_weather_rateofchange (1. ) --- float value in range [0.000,100.000]
mouse_invert (off ) --- 'on/off' or '1/0'
mouse_sens (0.06 ) --- float value in range [0.050,0.600]
name ( ) --- player name
net_cl_clearstats ( ) --- clear client net statistic
net_cl_icurvesize (0 ) --- integer value in range [0,2000]
net_cl_icurvetype (0 ) --- integer value in range [0,2]
net_cl_interpolation (0. ) --- float value in range [-1.000,1.000]
net_cl_log_data (on ) --- 'on/off' or '1/0'
net_cl_pending_lim (2 ) --- integer value in range [0,10]
net_cl_resync ( ) --- resyncronize client
net_cl_update_rate (30 ) --- integer value in range [1,100]
net_dedicated_sleep (5 ) --- integer value in range [0,64]
net_sv_clearstats ( ) --- clear server net statistic
net_sv_log_data (on ) --- 'on/off' or '1/0'
net_sv_pending_lim (2 ) --- integer value in range [0,10]
net_sv_update_rate (30 ) --- integer value in range [1,100]
ph_frequency (100.00000 ) --- no arguments
ph_iterations (18 ) --- integer value in range [5,50]
quit ( ) --- no arguments
r1_dlights (on ) --- 'on/off' or '1/0'
r1_dlights_clip (30. ) --- float value in range [10.000,150.000]
r1_glows_per_frame (16 ) --- integer value in range [2,32]
r1_lmodel_lerp (0.1 ) --- float value in range [0.000,0.333]
r1_pps_u (0. ) --- float value in range [-1.000,1.000]
r1_pps_v (0. ) --- float value in range [-1.000,1.000]
r1_ssa_lod_a (64. ) --- float value in range [16.000,96.000]
r1_ssa_lod_b (48. ) --- float value in range [16.000,64.000]
r1_tf_mipbias (0. ) --- float value in range [-3.000,3.000]
r2_aa (off ) --- 'on/off' or '1/0'
r2_aa_break (0.800000,0.100000,0.000000) --- vector3 in range [0.000000,0.000000,0.000000]-[1.000000,1.000000,1.000000]
r2_aa_kernel (0.5 ) --- float value in range [0.300,0.700]
r2_aa_weight (0.250000,0.250000,0.000000) --- vector3 in range [0.000000,0.000000,0.000000]-[1.000000,1.000000,1.000000]
r2_allow_r1_lights (off ) --- 'on/off' or '1/0'
r2_gi (off ) --- 'on/off' or '1/0'
r2_gi_clip (0.001 ) --- float value in range [0.000,0.100]
r2_gi_depth (1 ) --- integer value in range [1,5]
r2_gi_photons (16 ) --- integer value in range [8,256]
r2_gi_refl (0.9 ) --- float value in range [0.001,0.990]
r2_gloss_factor (1. ) --- float value in range [0.000,10.000]
r2_ls_bloom_fast (off ) --- 'on/off' or '1/0'
r2_ls_bloom_kernel_b (0.7 ) --- float value in range [0.010,1.000]
r2_ls_bloom_kernel_g (3.3 ) --- float value in range [1.000,7.000]
r2_ls_bloom_kernel_scale (1. ) --- float value in range [0.500,2.000]
r2_ls_bloom_speed (10. ) --- float value in range [0.000,100.000]
r2_ls_bloom_threshold (0.3 ) --- float value in range [0.000,1.000]
r2_ls_depth_bias (-0.0001 ) --- float value in range [-0.500,0.500]
r2_ls_depth_scale (1.00001 ) --- float value in range [0.500,1.500]
r2_ls_dsm_kernel (0.7 ) --- float value in range [0.100,3.000]
r2_ls_psm_kernel (0.7 ) --- float value in range [0.100,3.000]
r2_ls_squality (1. ) --- float value in range [0.500,1.000]
r2_ls_ssm_kernel (0.7 ) --- float value in range [0.100,3.000]
r2_mblur (0.5 ) --- float value in range [0.000,1.000]
r2_parallax_h (0.02 ) --- float value in range [0.000,0.500]
r2_slight_fade (1. ) --- float value in range [0.020,2.000]
r2_ssa_lod_a (48. ) --- float value in range [16.000,96.000]
r2_ssa_lod_b (32. ) --- float value in range [32.000,64.000]
r2_sun (on ) --- 'on/off' or '1/0'
r2_sun_depth_far_bias (0. ) --- float value in range [-0.500,0.500]
r2_sun_depth_far_scale (1. ) --- float value in range [0.500,1.500]
r2_sun_depth_near_bias (-0.00004 ) --- float value in range [-0.500,0.500]
r2_sun_depth_near_scale (1.00001 ) --- float value in range [0.500,1.500]
r2_sun_details (off ) --- 'on/off' or '1/0'
r2_sun_focus (off ) --- 'on/off' or '1/0'
r2_sun_lumscale (1. ) --- float value in range [-1.000,3.000]
r2_sun_lumscale_amb (1. ) --- float value in range [0.000,3.000]
r2_sun_lumscale_hemi (1. ) --- float value in range [0.000,3.000]
r2_sun_near (12. ) --- float value in range [1.000,50.000]
r2_sun_near_border (0.66 ) --- float value in range [0.500,1.000]
r2_sun_tsm (off ) --- 'on/off' or '1/0'
r2_sun_tsm_bias (-0.05 ) --- float value in range [-0.500,0.500]
r2_sun_tsm_proj (0.18 ) --- float value in range [0.001,0.800]
r2_tf_mipbias (0. ) --- float value in range [-3.000,3.000]
r2_tonemap (off ) --- 'on/off' or '1/0'
r2_tonemap_adaptation (5. ) --- float value in range [0.010,10.000]
r2_tonemap_amount (0.5 ) --- float value in range [0.000,1.000]
r2_tonemap_lowlum (0.001 ) --- float value in range [0.000,1.000]
r2_tonemap_middlegray (0.25 ) --- float value in range [0.000,2.000]
r2_wait_sleep (0 ) --- integer value in range [0,1]
r2_zfill (off ) --- 'on/off' or '1/0'
r2_zfill_depth (0.1 ) --- float value in range [0.001,0.500]
r2em (0. ) --- float value in range [0.000,4.000]
r__detail_density (0.38 ) --- float value in range [0.200,0.600]
r__geometry_lod (1. ) --- float value in range [0.100,1.200]
r__supersample (1 ) --- integer value in range [1,4]
r__tf_aniso (4 ) --- integer value in range [1,16]
renderer (renderer_r1) --- renderer_r1/renderer_r2a/renderer_r2
rs_c_brightness (1.4 ) --- float value in range [0.500,1.500]
rs_c_contrast (1. ) --- float value in range [0.500,1.500]
rs_c_gamma (1.3 ) --- float value in range [0.500,1.500]
rs_fullscreen (on ) --- 'on/off' or '1/0'
rs_refresh_60hz (off ) --- 'on/off' or '1/0'
rs_stats (off ) --- 'on/off' or '1/0'
rs_v_sync (off ) --- 'on/off' or '1/0'
rs_vis_distance (1.2 ) --- float value in range [0.400,1.500]
save ( ) --- no arguments
screenshot ( ) --- no arguments
snd_acceleration (on ) --- 'on/off' or '1/0'
snd_cache_size (16 ) --- integer value in range [4,32]
snd_efx (off ) --- 'on/off' or '1/0'
snd_restart ( ) --- no arguments
snd_targets (16 ) --- integer value in range [4,32]
snd_volume_eff (1. ) --- float value in range [0.000,1.000]
snd_volume_music (0. ) --- float value in range [0.000,1.000]
start ( ) --- no arguments
stat_memory ( ) --- no arguments
sv_addmap ( ) --- Adds map to map rotation list
sv_anomalies_enabled (0 ) --- integer value in range [0,1]
sv_anomalies_length (3 ) --- integer value in range [0,180]
sv_artefact_respawn_delta (30 ) --- integer value in range [0,600]
sv_artefact_stay_time (3 ) --- integer value in range [0,180]
sv_artefacts_count (10 ) --- integer value in range [1,100]
sv_auto_team_balance (0 ) --- integer value in range [0,1]
sv_auto_team_swap (0 ) --- integer value in range [0,1]
sv_banplayer ( ) --- Ban Player
sv_bearercantsprint (1 ) --- integer value in range [0,1]
sv_changegametype ( ) --- Changing Game Type
sv_changelevel ( ) --- Changing Game Type
sv_changelevelgametype ( ) --- Changing level and game type
sv_client_reconnect_time (0 ) --- integer value in range [0,60]
sv_console_update_rate (1 ) --- integer value in range [1,100]
sv_dedicated_server_update_rate (100 ) --- integer value in range [1,1000]
sv_dmgblockindicator (0 ) --- integer value in range [0,1]
sv_dmgblocktime (0 ) --- integer value in range [0,600]
sv_forcerespawn (0 ) --- integer value in range [0,3600]
sv_fraglimit (0 ) --- integer value in range [0,100]
sv_friendly_indicators (0 ) --- integer value in range [0,1]
sv_friendly_names (0 ) --- integer value in range [0,1]
sv_friendlyfire (1. ) --- float value in range [0.000,2.000]
sv_hail_to_winner_time (7000 ) --- integer value in range [0,60000]
sv_kick ( ) --- Kick Player
sv_listplayers ( ) --- List Players
sv_nextanomalyset ( ) --- Activating pointed Anomaly set
sv_nextmap ( ) --- Switch to Next Map in map rotation list
sv_pda_hunt (0 ) --- integer value in range [0,1]
sv_pending_wait_time (10000 ) --- integer value in range [0,60000]
sv_prevmap ( ) --- Switch to Previous Map in map rotation list
sv_reinforcement_time (20 ) --- integer value in range [-1,3600]
sv_remove_corpse (1 ) --- integer value in range [-1,1]
sv_remove_weapon (1 ) --- integer value in range [-1,1]
sv_return_to_base ( ) --- no arguments
sv_returnplayers (1 ) --- integer value in range [0,1]
sv_rpoint_freeze_time (0 ) --- integer value in range [0,60000]
sv_setenvtime ( ) --- no arguments
sv_setweather ( ) --- Set new weather
sv_shieldedbases (1 ) --- integer value in range [0,1]
sv_spectr_firsteye (0 ) --- integer value in range [0,1]
sv_spectr_freefly (0 ) --- integer value in range [0,1]
sv_spectr_freelook (0 ) --- integer value in range [0,1]
sv_spectr_lookat (0 ) --- integer value in range [0,1]
sv_spectr_teamcamera (0 ) --- integer value in range [0,1]
sv_statistic_collect (0 ) --- integer value in range [0,1]
sv_statistic_save ( ) --- saving statistic data
sv_statistic_save_auto (0 ) --- integer value in range [0,1]
sv_timelimit (0 ) --- integer value in range [0,180]
sv_vote_enabled (0 ) --- integer value in range [0,1]
sv_vote_participants (0 ) --- integer value in range [0,1]
sv_vote_quota (0.51 ) --- float value in range [0.000,1.000]
sv_vote_time (1. ) --- float value in range [0.500,10.000]
sv_votestop ( ) --- Stops Current Voting
sv_warm_up (0 ) --- integer value in range [0,3600]
texture_lod (0 ) --- integer value in range [0,4]
unbind ( ) --- no arguments
unbind_console ( ) --- no arguments
unbind_sec ( ) --- no arguments
unbindall ( ) --- no arguments
vid_mode (1024x768 ) --- change screen resolution WxH
vid_restart ( ) --- no arguments
Mfg
Pistolenstern
_preset (Default ) --- Minimum/Low/Default/High/Extreme
ai_use_torch_dynamic_lights (on ) --- 'on/off' or '1/0'
bind ( ) --- no arguments
bind_console ( ) --- no arguments
bind_list ( ) --- no arguments
bind_sec ( ) --- no arguments
cam_inert (0.7 ) --- float value in range [0.000,1.000]
cam_slide_inert (0.25 ) --- float value in range [0.000,1.000]
cdkey ( ) --- string with up to 64 characters
cfg_load ( ) --- no arguments
cfg_save ( ) --- no arguments
check_for_updates ( ) --- no arguments
cl_cod_pickup_mode (1 ) --- integer value in range [0,1]
cl_dynamiccrosshair (off ) --- 'on/off' or '1/0'
cl_voteno ( ) --- Vote No
cl_votestart ( ) --- Starts Voting
cl_voteyes ( ) --- Vote Yes
demo_play ( ) --- no arguments
disconnect ( ) --- no arguments
flush ( ) --- no arguments
g_always_run (on ) --- 'on/off' or '1/0'
g_autopickup (off ) --- 'on/off' or '1/0'
g_backrun (off ) --- 'on/off' or '1/0'
g_corpsenum (10 ) --- integer value in range [0,100]
g_eventdelay (0 ) --- integer value in range [0,1000]
g_game_difficulty (gd_novice ) --- game difficulty
g_kill ( ) --- player kill
g_restart ( ) --- restart game
g_restart_fast ( ) --- restart game fast
g_swapteams ( ) --- swap teams for artefacthunt game
get_server_address ( ) --- List Players
help ( ) --- no arguments
hud_crosshair (on ) --- 'on/off' or '1/0'
hud_crosshair_dist (off ) --- 'on/off' or '1/0'
list_actions ( ) --- no arguments
load ( ) --- no arguments
main_menu ( ) --- no arguments
mm_mm_net_srv_dedicated (off ) --- 'on/off' or '1/0'
mm_net_con_publicserver (on ) --- 'on/off' or '1/0'
mm_net_con_spectator (20 ) --- integer value in range [1,32]
mm_net_con_spectator_on (off ) --- 'on/off' or '1/0'
mm_net_player_name (woodstock ) --- string with up to 64 characters
mm_net_srv_gamemode (st_team_deathmatch) --- st_deathmatch/st_team_deathmatch/st_artefacthunt
mm_net_srv_maxplayers (20 ) --- integer value in range [2,32]
mm_net_srv_name (SG Ballerbude withfun.de) --- string with up to 64 characters
mm_net_srv_reinforcement_type (0 ) --- integer value in range [0,2]
mm_net_weather_rateofchange (1. ) --- float value in range [0.000,100.000]
mouse_invert (off ) --- 'on/off' or '1/0'
mouse_sens (0.06 ) --- float value in range [0.050,0.600]
name ( ) --- player name
net_cl_clearstats ( ) --- clear client net statistic
net_cl_icurvesize (0 ) --- integer value in range [0,2000]
net_cl_icurvetype (0 ) --- integer value in range [0,2]
net_cl_interpolation (0. ) --- float value in range [-1.000,1.000]
net_cl_log_data (on ) --- 'on/off' or '1/0'
net_cl_pending_lim (2 ) --- integer value in range [0,10]
net_cl_resync ( ) --- resyncronize client
net_cl_update_rate (30 ) --- integer value in range [1,100]
net_dedicated_sleep (5 ) --- integer value in range [0,64]
net_sv_clearstats ( ) --- clear server net statistic
net_sv_log_data (on ) --- 'on/off' or '1/0'
net_sv_pending_lim (2 ) --- integer value in range [0,10]
net_sv_update_rate (30 ) --- integer value in range [1,100]
ph_frequency (100.00000 ) --- no arguments
ph_iterations (18 ) --- integer value in range [5,50]
quit ( ) --- no arguments
r1_dlights (on ) --- 'on/off' or '1/0'
r1_dlights_clip (30. ) --- float value in range [10.000,150.000]
r1_glows_per_frame (16 ) --- integer value in range [2,32]
r1_lmodel_lerp (0.1 ) --- float value in range [0.000,0.333]
r1_pps_u (0. ) --- float value in range [-1.000,1.000]
r1_pps_v (0. ) --- float value in range [-1.000,1.000]
r1_ssa_lod_a (64. ) --- float value in range [16.000,96.000]
r1_ssa_lod_b (48. ) --- float value in range [16.000,64.000]
r1_tf_mipbias (0. ) --- float value in range [-3.000,3.000]
r2_aa (off ) --- 'on/off' or '1/0'
r2_aa_break (0.800000,0.100000,0.000000) --- vector3 in range [0.000000,0.000000,0.000000]-[1.000000,1.000000,1.000000]
r2_aa_kernel (0.5 ) --- float value in range [0.300,0.700]
r2_aa_weight (0.250000,0.250000,0.000000) --- vector3 in range [0.000000,0.000000,0.000000]-[1.000000,1.000000,1.000000]
r2_allow_r1_lights (off ) --- 'on/off' or '1/0'
r2_gi (off ) --- 'on/off' or '1/0'
r2_gi_clip (0.001 ) --- float value in range [0.000,0.100]
r2_gi_depth (1 ) --- integer value in range [1,5]
r2_gi_photons (16 ) --- integer value in range [8,256]
r2_gi_refl (0.9 ) --- float value in range [0.001,0.990]
r2_gloss_factor (1. ) --- float value in range [0.000,10.000]
r2_ls_bloom_fast (off ) --- 'on/off' or '1/0'
r2_ls_bloom_kernel_b (0.7 ) --- float value in range [0.010,1.000]
r2_ls_bloom_kernel_g (3.3 ) --- float value in range [1.000,7.000]
r2_ls_bloom_kernel_scale (1. ) --- float value in range [0.500,2.000]
r2_ls_bloom_speed (10. ) --- float value in range [0.000,100.000]
r2_ls_bloom_threshold (0.3 ) --- float value in range [0.000,1.000]
r2_ls_depth_bias (-0.0001 ) --- float value in range [-0.500,0.500]
r2_ls_depth_scale (1.00001 ) --- float value in range [0.500,1.500]
r2_ls_dsm_kernel (0.7 ) --- float value in range [0.100,3.000]
r2_ls_psm_kernel (0.7 ) --- float value in range [0.100,3.000]
r2_ls_squality (1. ) --- float value in range [0.500,1.000]
r2_ls_ssm_kernel (0.7 ) --- float value in range [0.100,3.000]
r2_mblur (0.5 ) --- float value in range [0.000,1.000]
r2_parallax_h (0.02 ) --- float value in range [0.000,0.500]
r2_slight_fade (1. ) --- float value in range [0.020,2.000]
r2_ssa_lod_a (48. ) --- float value in range [16.000,96.000]
r2_ssa_lod_b (32. ) --- float value in range [32.000,64.000]
r2_sun (on ) --- 'on/off' or '1/0'
r2_sun_depth_far_bias (0. ) --- float value in range [-0.500,0.500]
r2_sun_depth_far_scale (1. ) --- float value in range [0.500,1.500]
r2_sun_depth_near_bias (-0.00004 ) --- float value in range [-0.500,0.500]
r2_sun_depth_near_scale (1.00001 ) --- float value in range [0.500,1.500]
r2_sun_details (off ) --- 'on/off' or '1/0'
r2_sun_focus (off ) --- 'on/off' or '1/0'
r2_sun_lumscale (1. ) --- float value in range [-1.000,3.000]
r2_sun_lumscale_amb (1. ) --- float value in range [0.000,3.000]
r2_sun_lumscale_hemi (1. ) --- float value in range [0.000,3.000]
r2_sun_near (12. ) --- float value in range [1.000,50.000]
r2_sun_near_border (0.66 ) --- float value in range [0.500,1.000]
r2_sun_tsm (off ) --- 'on/off' or '1/0'
r2_sun_tsm_bias (-0.05 ) --- float value in range [-0.500,0.500]
r2_sun_tsm_proj (0.18 ) --- float value in range [0.001,0.800]
r2_tf_mipbias (0. ) --- float value in range [-3.000,3.000]
r2_tonemap (off ) --- 'on/off' or '1/0'
r2_tonemap_adaptation (5. ) --- float value in range [0.010,10.000]
r2_tonemap_amount (0.5 ) --- float value in range [0.000,1.000]
r2_tonemap_lowlum (0.001 ) --- float value in range [0.000,1.000]
r2_tonemap_middlegray (0.25 ) --- float value in range [0.000,2.000]
r2_wait_sleep (0 ) --- integer value in range [0,1]
r2_zfill (off ) --- 'on/off' or '1/0'
r2_zfill_depth (0.1 ) --- float value in range [0.001,0.500]
r2em (0. ) --- float value in range [0.000,4.000]
r__detail_density (0.38 ) --- float value in range [0.200,0.600]
r__geometry_lod (1. ) --- float value in range [0.100,1.200]
r__supersample (1 ) --- integer value in range [1,4]
r__tf_aniso (4 ) --- integer value in range [1,16]
renderer (renderer_r1) --- renderer_r1/renderer_r2a/renderer_r2
rs_c_brightness (1.4 ) --- float value in range [0.500,1.500]
rs_c_contrast (1. ) --- float value in range [0.500,1.500]
rs_c_gamma (1.3 ) --- float value in range [0.500,1.500]
rs_fullscreen (on ) --- 'on/off' or '1/0'
rs_refresh_60hz (off ) --- 'on/off' or '1/0'
rs_stats (off ) --- 'on/off' or '1/0'
rs_v_sync (off ) --- 'on/off' or '1/0'
rs_vis_distance (1.2 ) --- float value in range [0.400,1.500]
save ( ) --- no arguments
screenshot ( ) --- no arguments
snd_acceleration (on ) --- 'on/off' or '1/0'
snd_cache_size (16 ) --- integer value in range [4,32]
snd_efx (off ) --- 'on/off' or '1/0'
snd_restart ( ) --- no arguments
snd_targets (16 ) --- integer value in range [4,32]
snd_volume_eff (1. ) --- float value in range [0.000,1.000]
snd_volume_music (0. ) --- float value in range [0.000,1.000]
start ( ) --- no arguments
stat_memory ( ) --- no arguments
sv_addmap ( ) --- Adds map to map rotation list
sv_anomalies_enabled (0 ) --- integer value in range [0,1]
sv_anomalies_length (3 ) --- integer value in range [0,180]
sv_artefact_respawn_delta (30 ) --- integer value in range [0,600]
sv_artefact_stay_time (3 ) --- integer value in range [0,180]
sv_artefacts_count (10 ) --- integer value in range [1,100]
sv_auto_team_balance (0 ) --- integer value in range [0,1]
sv_auto_team_swap (0 ) --- integer value in range [0,1]
sv_banplayer ( ) --- Ban Player
sv_bearercantsprint (1 ) --- integer value in range [0,1]
sv_changegametype ( ) --- Changing Game Type
sv_changelevel ( ) --- Changing Game Type
sv_changelevelgametype ( ) --- Changing level and game type
sv_client_reconnect_time (0 ) --- integer value in range [0,60]
sv_console_update_rate (1 ) --- integer value in range [1,100]
sv_dedicated_server_update_rate (100 ) --- integer value in range [1,1000]
sv_dmgblockindicator (0 ) --- integer value in range [0,1]
sv_dmgblocktime (0 ) --- integer value in range [0,600]
sv_forcerespawn (0 ) --- integer value in range [0,3600]
sv_fraglimit (0 ) --- integer value in range [0,100]
sv_friendly_indicators (0 ) --- integer value in range [0,1]
sv_friendly_names (0 ) --- integer value in range [0,1]
sv_friendlyfire (1. ) --- float value in range [0.000,2.000]
sv_hail_to_winner_time (7000 ) --- integer value in range [0,60000]
sv_kick ( ) --- Kick Player
sv_listplayers ( ) --- List Players
sv_nextanomalyset ( ) --- Activating pointed Anomaly set
sv_nextmap ( ) --- Switch to Next Map in map rotation list
sv_pda_hunt (0 ) --- integer value in range [0,1]
sv_pending_wait_time (10000 ) --- integer value in range [0,60000]
sv_prevmap ( ) --- Switch to Previous Map in map rotation list
sv_reinforcement_time (20 ) --- integer value in range [-1,3600]
sv_remove_corpse (1 ) --- integer value in range [-1,1]
sv_remove_weapon (1 ) --- integer value in range [-1,1]
sv_return_to_base ( ) --- no arguments
sv_returnplayers (1 ) --- integer value in range [0,1]
sv_rpoint_freeze_time (0 ) --- integer value in range [0,60000]
sv_setenvtime ( ) --- no arguments
sv_setweather ( ) --- Set new weather
sv_shieldedbases (1 ) --- integer value in range [0,1]
sv_spectr_firsteye (0 ) --- integer value in range [0,1]
sv_spectr_freefly (0 ) --- integer value in range [0,1]
sv_spectr_freelook (0 ) --- integer value in range [0,1]
sv_spectr_lookat (0 ) --- integer value in range [0,1]
sv_spectr_teamcamera (0 ) --- integer value in range [0,1]
sv_statistic_collect (0 ) --- integer value in range [0,1]
sv_statistic_save ( ) --- saving statistic data
sv_statistic_save_auto (0 ) --- integer value in range [0,1]
sv_timelimit (0 ) --- integer value in range [0,180]
sv_vote_enabled (0 ) --- integer value in range [0,1]
sv_vote_participants (0 ) --- integer value in range [0,1]
sv_vote_quota (0.51 ) --- float value in range [0.000,1.000]
sv_vote_time (1. ) --- float value in range [0.500,10.000]
sv_votestop ( ) --- Stops Current Voting
sv_warm_up (0 ) --- integer value in range [0,3600]
texture_lod (0 ) --- integer value in range [0,4]
unbind ( ) --- no arguments
unbind_console ( ) --- no arguments
unbind_sec ( ) --- no arguments
unbindall ( ) --- no arguments
vid_mode (1024x768 ) --- change screen resolution WxH
vid_restart ( ) --- no arguments
Mfg
Pistolenstern


Darüber lässt sich wohl streiten. Ich halte generell nichts vom Cheaten. Entweder ich schaffe das Game ohne Tricks, oder ich lasse es. Würde mich pers. nerven nur durch Beschiss durch ein Game zu kommen. Macht doch gar keinen Spaß. Und dann kommen wieder Meldungen wie "das Game ist zu kurz geworden" usw. Ich genieße dann doch lieber. 

, meine Eltern sagen aber immer ich hätte sie nicht mehr alle, wegen meinem teuren Pc. xD