S
Scrush
Guest
spa junge wie geil. natürlich msus ich warten^^
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werd's mir holen. 
Build 96 (18/11/11, Team Member+)
GUMPERT apollo S: Improved tyres, added cockpit display, 1st pass on CPIT meshes
Tweaks for lighting at Bathurst
Personal and world best times per car now displayed in the loading screen
Disapearing text bug in the GUI fixed
Build renamed to Project CARS
Time Trial mode added
New exports of California Raceway, Belgium Forrest, and Test Track.
New export of the GUMPERT apollo S
Build 95 (17/11/11, Senior Manager)
WIP Leaderboards page now in, along with a number of other visual improvements and a new font
Added WIP AIW for California Raceway (can now race with AI)
Various bug fixes
Known Issues:
* We have some issues with the text dissapearing in the front end when returning from race
* Qualifying and race shows for a second, then disspears in the race menu
Build 94 (16/11/11, Senior Manager)
Workaround for shared depth stencil having wrong MSAA format
Added off-track detection code and HUD messages for when the player invalidates the current lap time by going off-track. Off-track in sector 3 also marks next lap time as invalid to ensure the end and start of a new lap is clean. More than 2 wheels off legal ground types will trigger detection along with a distance from waypoint check for when in esses and outside/inside ground types could be legal. The information is displayed once per lap regardless of number of off-track detections. Invalidated lap times are not recorded in the profile nor submitted to the server.
Rules and textDB modified to support new off-track warnings.
Build 93 (15/11/11, Manager+)
Disabled speed and impact shake effects for now to get feedback (will probably eventually need to move to a menu option).
Tweaked logic for setting spawn location on change race mode
GUMPERT apollo S: Changed exhausts (approval request)
GUMPERT apollo S: Improved tyres mesh and UVs (all LODs)
New set of Initial physics - GUMPERT apollo S
New tyre for GUMPERT apollo S
Ariel Atom 3 LODS wip checkin
New export of Belgian Forest Circuit, GUMPERT apollo S, and Asano LM11 TDX
Build 92 (14/11/11, Senior Manager)
Minor lighting and emap position tweaks for Bathhurst, Connecticut, Connecticut Short, and Bologna.
New physics checked in for the Leonus F86
Some small fixes on the GUMPERT apollo S
Tweaked the bottom end frequencies of the engine sounds of the Kart, Leonus F86 Pirault Turbo and Formula B. Added a subwave to the KART interior.

Weiß ja nicht wie ernst du die Sache da im Video genommen hast aber jedenfalls schaltest du da viel zu früh hoch. Wenn das sonst nicht der Fall ist vergiss einfach was ich gesagt hab 
Konnte nur ein paar Runden (zusammen mit meinen Kids auf dem Schoss) auf Brathurst drehen. Begeisterungswürdiges Fahrverhalten, mein G25 auf Anhieb mit fast den richtigen Einstellungen übernommen. Grafik erinnert schwer an Shift2, sehr gut. Gibt es eigentlich einen geplanten Releasetermin für das Game?
Tja leider wäre das für den großteil der Spieler zu schwer gewesen.So hätte Shift mal werden sollen ...