Dani79
Enthusiast
- Mitglied seit
- 02.10.2007
- Beiträge
- 2.668
Meine ENBseries.ini:
und der Realizm und Ultimate Texture Mod
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=
[GLOBAL]
AdditionalConfigFile=enbseries2.ini
UseEffect=false
CyclicConfigReading=true
ForceNVidiaCard=false
ForceNVidiaCaps=false
[ENGINE]
ForceDisplaySize=true
ForceAntialiasing=true
ForceDisplayRefreshRate=false
ForceAnisotropicFiltering=true
MaxAnisotropy=16
AntialiasingQuality=1
DisplayRefreshRateHz=60
DisplayWidth=1680
DisplayHeight=1050
ReflectionsForceHighPrecision=false
ReflectionsExtremePrecision=true
[EFFECT]
EnableBloom=true
EnableAmbientOcclusion=false
EnableSkyLighting=true
UseOriginalPostProcessing=false
[INPUT]
KeyUseEffect=123
KeyCombination=16
KeyScreenshot=44
KeyAmbientOcclusion=121
[BLOOD]
ReflectionAmount=1.0
SpecularPower=0.8
[TREE]
LeavesReflectionAmount=0.15
LeavesSpecularPower=0.2
LeavesAmbientAmount=0.3
LeavesColorMultiplier=1.2
LeavesColorPow=1.2
[BUILDING]
WindowLightIntensity=1.5
[LIGHT1] //siren and some internal
LightIntensity=2.0
LightAOAmount=1.4
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=1.5
LightCurve=1.0
[LIGHT2] //street light
LightIntensity=2.0
LightAOAmount=0.0
LightILAmount=1.5
EdgeLighteningAmount=0.3
ColorPow=1.5
LightCurve=0.7
[LIGHT3] //car front light
LightIntensity=1.7
LightAOAmount=0.0
LightILAmount=6.0
EdgeLighteningAmount=0.4
ColorPow=1.5
LightCurve=1.0
[LIGHT4] //secondary
LightIntensity=2.0
LightAOAmount=0.0
LightILAmount=4.0
EdgeLighteningAmount=1.0
ColorPow=1.5
LightCurve=1.0
[LIGHT5] //ambient spheres
LightIntensity=1.5
LightAOAmount=1.0
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=0.7
[LIGHT6] //ambient spheres for omni light
LightIntensity=1.5
LightAOAmount=1.0
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=0.7
[CARHEADLIGHT]
EmissiveMuliplier=2.5
LightIntensity=2.0
[LIGHTSPRITE]
UseExternalTexture=true
Intensity=1.0
IntensityInReflection=1.0
UseRays=true
RaysNumber=3
RaysIntensity=0.6
RaysRateOfChange=10.0
RaysLength=2.0
[CARWINDOWGLASS]
ReflectionAmount=1.5
SpecularPower=100.0
SpecularAmount=1.0
[CHROME]
ReflectionFront=2.5
ReflectionSide=2.5
SpecularPower=10.7
SideFade=1.0
MetallicAmount=1.0
[WHEELS]
ReflectionFront=4.0
ReflectionSide=0.2
SpecularPower=0.08
SideFade=1.0
MetallicAmount=0.1
[REFLECTION1]
ReflectionFront=1.5
ReflectionSide=2.0
SpecularPower=100.0
SideFade=1.0
MetallicAmount=0.05
[REFLECTION2]
ReflectionFront=1.0
ReflectionSide=3.0
SpecularPower=1.0
SideFade=0.5
[REFLECTION3]
ReflectionFront=1.5
ReflectionSide=1.0
SpecularPower=10.0
SideFade=0.3
[BLOOM]
BloomQuality=0
BlueShiftAmount=1.0
Radius1=1.7
Radius2=4.5
Contrast=0.9
[SSAO_SSIL]
ApplyAntialiasing=true
SamplingQuality=1
SamplingRange=1.0
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=1
AOAmount=1.4
ILAmount=0.0
EdgeLighteningAmount=5.0
[SHADOW]
FilterQuality=1
[ADAPTATION]
ForceMinMaxValues=true
AdaptationTime=1.0
AdaptationMin=0.6
AdaptationMax=1.0
AdaptationMinMultiplier=1.0
AdaptationMaxMultiplier=1.0
[ENVIRONMENT]
DirectLightingIntensity=1.5
NightLightingIntensity=0.5
DirectLightingCurve=0.6
ReflectionAmountMultiplier=1.0
SpecularAmountMultiplier=1.0
SpecularPowerMultiplier=1.0
ColorPow=1.4
AmbientSunMultiplier=1.0
AmbientSkyMultiplier=1.0
AmbientSunSaturation=1.0
AmbientSkySaturation=1.0
[SKYLIGHTING]
FilterQuality=1
AmbientSunMix=4.0
AmbientSkyMix=4.0
AmbientContrast=1.3
AmbientMinLevel=0.15
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=
[GLOBAL]
AdditionalConfigFile=enbseries2.ini
UseEffect=false
CyclicConfigReading=true
ForceNVidiaCard=false
ForceNVidiaCaps=false
[ENGINE]
ForceDisplaySize=true
ForceAntialiasing=true
ForceDisplayRefreshRate=false
ForceAnisotropicFiltering=true
MaxAnisotropy=16
AntialiasingQuality=1
DisplayRefreshRateHz=60
DisplayWidth=1680
DisplayHeight=1050
ReflectionsForceHighPrecision=false
ReflectionsExtremePrecision=true
[EFFECT]
EnableBloom=true
EnableAmbientOcclusion=false
EnableSkyLighting=true
UseOriginalPostProcessing=false
[INPUT]
KeyUseEffect=123
KeyCombination=16
KeyScreenshot=44
KeyAmbientOcclusion=121
[BLOOD]
ReflectionAmount=1.0
SpecularPower=0.8
[TREE]
LeavesReflectionAmount=0.15
LeavesSpecularPower=0.2
LeavesAmbientAmount=0.3
LeavesColorMultiplier=1.2
LeavesColorPow=1.2
[BUILDING]
WindowLightIntensity=1.5
[LIGHT1] //siren and some internal
LightIntensity=2.0
LightAOAmount=1.4
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=1.5
LightCurve=1.0
[LIGHT2] //street light
LightIntensity=2.0
LightAOAmount=0.0
LightILAmount=1.5
EdgeLighteningAmount=0.3
ColorPow=1.5
LightCurve=0.7
[LIGHT3] //car front light
LightIntensity=1.7
LightAOAmount=0.0
LightILAmount=6.0
EdgeLighteningAmount=0.4
ColorPow=1.5
LightCurve=1.0
[LIGHT4] //secondary
LightIntensity=2.0
LightAOAmount=0.0
LightILAmount=4.0
EdgeLighteningAmount=1.0
ColorPow=1.5
LightCurve=1.0
[LIGHT5] //ambient spheres
LightIntensity=1.5
LightAOAmount=1.0
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=0.7
[LIGHT6] //ambient spheres for omni light
LightIntensity=1.5
LightAOAmount=1.0
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=0.7
[CARHEADLIGHT]
EmissiveMuliplier=2.5
LightIntensity=2.0
[LIGHTSPRITE]
UseExternalTexture=true
Intensity=1.0
IntensityInReflection=1.0
UseRays=true
RaysNumber=3
RaysIntensity=0.6
RaysRateOfChange=10.0
RaysLength=2.0
[CARWINDOWGLASS]
ReflectionAmount=1.5
SpecularPower=100.0
SpecularAmount=1.0
[CHROME]
ReflectionFront=2.5
ReflectionSide=2.5
SpecularPower=10.7
SideFade=1.0
MetallicAmount=1.0
[WHEELS]
ReflectionFront=4.0
ReflectionSide=0.2
SpecularPower=0.08
SideFade=1.0
MetallicAmount=0.1
[REFLECTION1]
ReflectionFront=1.5
ReflectionSide=2.0
SpecularPower=100.0
SideFade=1.0
MetallicAmount=0.05
[REFLECTION2]
ReflectionFront=1.0
ReflectionSide=3.0
SpecularPower=1.0
SideFade=0.5
[REFLECTION3]
ReflectionFront=1.5
ReflectionSide=1.0
SpecularPower=10.0
SideFade=0.3
[BLOOM]
BloomQuality=0
BlueShiftAmount=1.0
Radius1=1.7
Radius2=4.5
Contrast=0.9
[SSAO_SSIL]
ApplyAntialiasing=true
SamplingQuality=1
SamplingRange=1.0
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=1
AOAmount=1.4
ILAmount=0.0
EdgeLighteningAmount=5.0
[SHADOW]
FilterQuality=1
[ADAPTATION]
ForceMinMaxValues=true
AdaptationTime=1.0
AdaptationMin=0.6
AdaptationMax=1.0
AdaptationMinMultiplier=1.0
AdaptationMaxMultiplier=1.0
[ENVIRONMENT]
DirectLightingIntensity=1.5
NightLightingIntensity=0.5
DirectLightingCurve=0.6
ReflectionAmountMultiplier=1.0
SpecularAmountMultiplier=1.0
SpecularPowerMultiplier=1.0
ColorPow=1.4
AmbientSunMultiplier=1.0
AmbientSkyMultiplier=1.0
AmbientSunSaturation=1.0
AmbientSkySaturation=1.0
[SKYLIGHTING]
FilterQuality=1
AmbientSunMix=4.0
AmbientSkyMix=4.0
AmbientContrast=1.3
AmbientMinLevel=0.15
Scrush, deine Bilder sind einfach <3 Ist die GTX übertaktet? Mit welchen Settings spielst du? Limitiert der Quad nicht ziemlich?


will auf dem verkaggten flugzeug landen

dann noch realizm IV oder Visual IV drauf für stärkere Refs und schon hast du die guten ENB refs ohne ENB
normal hat der audi noch nen heckspoiler aber der geht anscheinend nur per mod. wayne


