<?xml version="1.0" encoding="UTF-8"?>
<inputmap version="145">
  <config>
    <param name="invert_steering_yaw" value="false"/>
    <param name="invert_steering_pitch" value="false"/>
    <param name="invert_steering_roll" value="true"/>
    <param name="invert_mouse_roll" value="true"/>
    <param name="invert_direct_mouse_steering_roll" value="true"/>
    <param name="invert_throttle" value="false"/>
    <param name="invert_strafe_left_right" value="false"/>
    <param name="invert_strafe_up_down" value="false"/>
    <param name="invert_fp_yaw" value="false"/>
    <param name="invert_fp_pitch" value="false"/>
    <param name="invert_fp_walk" value="false"/>
    <param name="invert_fp_strafe" value="false"/>
    <param name="invert_fp_mouse_yaw" value="false"/>
    <param name="invert_fp_mouse_pitch" value="false"/>
    <param name="sensitivity_fp_yaw" value="0.50"/>
    <param name="sensitivity_fp_pitch" value="0.50"/>
    <param name="sensitivity_fp_mouse_yaw" value="0.50"/>
    <param name="sensitivity_fp_mouse_pitch" value="0.50"/>
    <param name="sensitivity_direct_mouse_steering_yaw" value="0.50"/>
    <param name="sensitivity_direct_mouse_steering_pitch" value="0.50"/>
    <param name="sensitivity_direct_mouse_steering_roll" value="0.50"/>
    <param name="allow_mouse_vr_pointer" value="true"/>
    <param name="sensitivity_vr_mouse_yaw" value="0.50"/>
    <param name="sensitivity_vr_mouse_pitch" value="0.50"/>
    <param name="deadzone" value="25"/>
    <param name="stick_steering_adaptive" value="false"/>
    <param name="mouse_steering_adaptive" value="false"/>
    <param name="yaw_into_roll" value="0"/>
  </config>
  <!-- input actions -->
  <action id="INPUT_ACTION_MOUSEDBLCLICK" source="INPUT_SOURCE_MOUSEBUTTONS" code="INPUT_MOUSEBUTTON_LEFT_DOUBLECLICK"/>
  <action id="INPUT_ACTION_TOGGLEMOUSESTEERING" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F11"/>
  <action id="INPUT_ACTION_CYCLE_NEXT_PRIMARY_WEAPONGROUP" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_CYCLE_NEXT_SECONDARY_WEAPONGROUP" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_DPAD_LEFT"/>
  <action id="INPUT_ACTION_CLOSE_INTERACT_MENU" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ESCAPE"/>
  <action id="INPUT_ACTION_CLOSE_INTERACT_MENU" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DELETE"/>
  <action id="INPUT_ACTION_CLOSE_INTERACT_MENU" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_START"/>
  <action id="INPUT_ACTION_CLOSE_INTERACT_MENU" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_CLOSE_INTERACT_MENU" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_CLOSE_INTERACT_MENU" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_CLOSE_INTERACT_MENU" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_WIDGET_BACK" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ESCAPE"/>
  <action id="INPUT_ACTION_WIDGET_BACK" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_WIDGET_BACK" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_WIDGET_BACK" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_WIDGET_BACK" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_WIDGET_PAGEDOWN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NEXT"/>
  <action id="INPUT_ACTION_WIDGET_PAGEUP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_PRIOR"/>
  <action id="INPUT_ACTION_WIDGET_QUIT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DELETE"/>
  <action id="INPUT_ACTION_WIDGET_QUIT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_START"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_DOWN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DOWN"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_DOWN" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_DPAD_DOWN"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_DOWN" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_DPAD_DOWN"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_DOWN" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RY" sgn="1"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_UP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_UP"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_UP" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_DPAD_UP"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_UP" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RY" sgn="-1"/>
  <action id="INPUT_ACTION_WIDGET_TAB" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_TAB"/>
  <action id="INPUT_ACTION_DEBUG_0" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_0"/>
  <action id="INPUT_ACTION_DEBUG_1" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_1"/>
  <action id="INPUT_ACTION_DEBUG_2" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_2"/>
  <action id="INPUT_ACTION_DEBUG_3" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_3"/>
  <action id="INPUT_ACTION_DEBUG_4" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_4"/>
  <action id="INPUT_ACTION_DEBUG_5" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_5"/>
  <action id="INPUT_ACTION_DEBUG_6" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_6"/>
  <action id="INPUT_ACTION_DEBUG_7" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_7"/>
  <action id="INPUT_ACTION_DEBUG_8" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_8"/>
  <action id="INPUT_ACTION_DEBUG_9" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_9"/>
  <action id="INPUT_ACTION_DEBUG_A" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_A"/>
  <action id="INPUT_ACTION_DEBUG_B" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_B"/>
  <action id="INPUT_ACTION_DEBUG_C" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_C"/>
  <action id="INPUT_ACTION_DEBUG_D" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_D"/>
  <action id="INPUT_ACTION_DEBUG_E" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_E"/>
  <action id="INPUT_ACTION_DEBUG_F" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F"/>
  <action id="INPUT_ACTION_DEBUG_G" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_G"/>
  <action id="INPUT_ACTION_DEBUG_H" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_H"/>
  <action id="INPUT_ACTION_DEBUG_I" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_I"/>
  <action id="INPUT_ACTION_DEBUG_J" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_J"/>
  <action id="INPUT_ACTION_DEBUG_K" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_K"/>
  <action id="INPUT_ACTION_DEBUG_L" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_L"/>
  <action id="INPUT_ACTION_DEBUG_M" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_M"/>
  <action id="INPUT_ACTION_DEBUG_N" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_N"/>
  <action id="INPUT_ACTION_DEBUG_O" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_O"/>
  <action id="INPUT_ACTION_DEBUG_P" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_P"/>
  <action id="INPUT_ACTION_DEBUG_Q" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_Q"/>
  <action id="INPUT_ACTION_DEBUG_R" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_R"/>
  <action id="INPUT_ACTION_DEBUG_S" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_S"/>
  <action id="INPUT_ACTION_DEBUG_T" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_T"/>
  <action id="INPUT_ACTION_DEBUG_U" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_U"/>
  <action id="INPUT_ACTION_DEBUG_V" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_V"/>
  <action id="INPUT_ACTION_DEBUG_W" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_W"/>
  <action id="INPUT_ACTION_DEBUG_X" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_X"/>
  <action id="INPUT_ACTION_DEBUG_Y" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_Y"/>
  <action id="INPUT_ACTION_DEBUG_Z" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_Z"/>
  <action id="INPUT_ACTION_DEBUG_F1" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F1"/>
  <action id="INPUT_ACTION_DEBUG_F1" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F1_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F2" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F2"/>
  <action id="INPUT_ACTION_DEBUG_F2" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F2_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F3" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F3"/>
  <action id="INPUT_ACTION_DEBUG_F3" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F3_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F4" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F4"/>
  <action id="INPUT_ACTION_DEBUG_F4" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F4_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F5" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F5"/>
  <action id="INPUT_ACTION_DEBUG_F5" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F5_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F6" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F6"/>
  <action id="INPUT_ACTION_DEBUG_F6" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F6_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F7" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F7"/>
  <action id="INPUT_ACTION_DEBUG_F7" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F7_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F8" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F8"/>
  <action id="INPUT_ACTION_DEBUG_F8" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F8_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F9" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F9"/>
  <action id="INPUT_ACTION_DEBUG_F9" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F9_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F10" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F10"/>
  <action id="INPUT_ACTION_DEBUG_F10" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F10_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F11" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F11"/>
  <action id="INPUT_ACTION_DEBUG_F11" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F11_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_F12" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F12"/>
  <action id="INPUT_ACTION_DEBUG_F12" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F12_SHIFT"/>
  <action id="INPUT_ACTION_DEBUG_NUMPAD0" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD0"/>
  <action id="INPUT_ACTION_DEBUG_NUMPAD1" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD1"/>
  <action id="INPUT_ACTION_DEBUG_NUMPAD3" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD3"/>
  <action id="INPUT_ACTION_DEBUG_NUMPAD7" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD7"/>
  <action id="INPUT_ACTION_DEBUG_NUMPAD9" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD9"/>
  <action id="INPUT_ACTION_DEBUG_DELETE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DELETE"/>
  <action id="INPUT_ACTION_DEBUG_INSERT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_INSERT"/>
  <action id="INPUT_ACTION_DEBUG_SPACE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SPACE"/>
  <action id="INPUT_ACTION_DEBUG_UP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_UP"/>
  <action id="INPUT_ACTION_DEBUG_DOWN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DOWN"/>
  <action id="INPUT_ACTION_DEBUG_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LEFT"/>
  <action id="INPUT_ACTION_DEBUG_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RIGHT"/>
  <action id="INPUT_ACTION_DIALOG_1" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_1"/>
  <action id="INPUT_ACTION_DIALOG_2" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_2"/>
  <action id="INPUT_ACTION_DIALOG_3" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_3"/>
  <action id="INPUT_ACTION_DIALOG_4" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_4"/>
  <action id="INPUT_ACTION_DIALOG_5" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_5"/>
  <action id="INPUT_ACTION_DIALOG_6" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_6"/>
  <action id="INPUT_ACTION_DIALOG_BACK" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ESCAPE"/>
  <action id="INPUT_ACTION_DIALOG_BACK" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_DIALOG_BACK" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_DIALOG_BACK" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_DIALOG_BACK" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_DIALOG_CLOSE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DELETE"/>
  <action id="INPUT_ACTION_DIALOG_CLOSE" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_START"/>
  <action id="INPUT_ACTION_OPEN_MAP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_M"/>
  <action id="INPUT_ACTION_PLAY_CUTSCENE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_B"/>
  <action id="INPUT_ACTION_PAUSE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_PAUSE"/>
  <action id="INPUT_ACTION_STOP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_BACK"/>
  <action id="INPUT_ACTION_EXECUTE_NOTIFICATION" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F"/>
  <action id="INPUT_ACTION_EXECUTE_NOTIFICATION" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_A"/>
  <action id="INPUT_ACTION_EXECUTE_NOTIFICATION" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_A"/>
  <action id="INPUT_ACTION_EXECUTE_NOTIFICATION" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <action id="INPUT_ACTION_EXECUTE_NOTIFICATION" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_G" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_G"/>
  <action id="INPUT_ACTION_INFO_ACTION" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_I"/>
  <action id="INPUT_ACTION_COMM_ACTION" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_C"/>
  <action id="INPUT_ACTION_QUICKSAVE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F5"/>
  <action id="INPUT_ACTION_QUICKLOAD" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F9"/>
  <action id="INPUT_ACTION_OPTIONSMENU" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DELETE"/>
  <action id="INPUT_ACTION_OPTIONSMENU" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ESCAPE"/>
  <action id="INPUT_ACTION_OPTIONSMENU" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_START"/>
  <action id="INPUT_ACTION_SELECT_PRIMARY_WEAPONGROUP_1" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_1"/>
  <action id="INPUT_ACTION_SELECT_PRIMARY_WEAPONGROUP_2" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_2"/>
  <action id="INPUT_ACTION_SELECT_PRIMARY_WEAPONGROUP_3" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_3"/>
  <action id="INPUT_ACTION_SELECT_PRIMARY_WEAPONGROUP_4" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_4"/>
  <action id="INPUT_ACTION_SELECT_SECONDARY_WEAPONGROUP_1" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_5"/>
  <action id="INPUT_ACTION_SELECT_SECONDARY_WEAPONGROUP_2" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_6"/>
  <action id="INPUT_ACTION_SELECT_SECONDARY_WEAPONGROUP_3" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_7"/>
  <action id="INPUT_ACTION_SELECT_SECONDARY_WEAPONGROUP_4" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_8"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_I" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_I"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_C" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_C"/>
  <action id="INPUT_ACTION_STOP_CUTSCENE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ESCAPE"/>
  <action id="INPUT_ACTION_STOP_CUTSCENE" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_STOP_CUTSCENE" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_STOP_CUTSCENE" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_STOP_CUTSCENE" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_TOGGLECOCKPIT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_H_CONTROL"/>
  <action id="INPUT_ACTION_TARGET_NEXT_ENEMY" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_T_CONTROL"/>
  <action id="INPUT_ACTION_TARGET_NEXT_TARGET" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_T"/>
  <action id="INPUT_ACTION_NEXT_TARGET_ACTION" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NEXT"/>
  <action id="INPUT_ACTION_NEXT_TARGET_ACTION" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_Y"/>
  <action id="INPUT_ACTION_PREV_TARGET_ACTION" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_PRIOR"/>
  <action id="INPUT_ACTION_DEBUG_FEATURE_1" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_MULTIPLY"/>
  <action id="INPUT_ACTION_DEBUG_FEATURE_2" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DIVIDE"/>
  <action id="INPUT_ACTION_DOCK_ACTION" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_D_CONTROL"/>
  <action id="INPUT_ACTION_TOGGLE_RADAR_MODE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_M_CONTROL"/>
  <action id="INPUT_ACTION_TOGGLE_AUTOPILOT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_A_CONTROL"/>
  <action id="INPUT_ACTION_COCKPIT_VIEW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F1"/>
  <action id="INPUT_ACTION_EXTERNAL_VIEW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F2"/>
  <action id="INPUT_ACTION_TARGET_VIEW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F3"/>
  <action id="INPUT_ACTION_CAMERA_CHANGEMODE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD0"/>
  <action id="INPUT_ACTION_CAMERA_RESETVIEW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD5"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_A_SHIFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_A_CONTROL"/>
  <action id="INPUT_ACTION_OPEN_PROPERTY_MENU" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_P_SHIFT"/>
  <action id="INPUT_ACTION_OPEN_PLAYER_INVENTORY_MENU" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_I_SHIFT"/>
  <action id="INPUT_ACTION_UNDOCK" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_D_CONTROL"/>
  <action id="INPUT_ACTION_PREV_SUBCOMPONENT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_HOME"/>
  <action id="INPUT_ACTION_NEXT_SUBCOMPONENT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_END"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_T" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_T"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_T" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_RIGHT_THUMB"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RIGHT"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_RIGHT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_RIGHT" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_RIGHT" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RX" sgn="1"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LEFT"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_LEFT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_DPAD_LEFT"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_LEFT" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_DPAD_LEFT"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_LEFT" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RX" sgn="-1"/>
  <action id="INPUT_ACTION_MUTE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_V_SHIFT"/>
  <action id="INPUT_ACTION_FP_RUN" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <action id="INPUT_ACTION_TOGGLE_FLIGHT_ASSIST" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SPACE_CONTROL"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_P" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_G_SHIFT"/>
  <action id="INPUT_ACTION_TOGGLE_HUD" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_H_SHIFT"/>
  <action id="INPUT_ACTION_TOGGLETEXT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LBRACKET"/>
  <action id="INPUT_ACTION_TOGGLE_SETA_MODE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_4_SHIFT"/>
  <action id="INPUT_ACTION_STOP_MOUSE_CLICK_CUTSCENE" source="INPUT_SOURCE_MOUSEBUTTONS" code="INPUT_MOUSEBUTTON_LEFT"/>
  <action id="INPUT_ACTION_STOP_MOUSE_CLICK_CUTSCENE" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <action id="INPUT_ACTION_STOP_MOUSE_CLICK_CUTSCENE" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <action id="INPUT_ACTION_TOGGLE_HUD_ESC" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ESCAPE"/>
  <action id="INPUT_ACTION_START_GAME" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SPACE"/>
  <action id="INPUT_ACTION_START_GAME" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_A"/>
  <action id="INPUT_ACTION_START_GAME" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_A"/>
  <action id="INPUT_ACTION_START_GAME" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <action id="INPUT_ACTION_START_GAME" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <action id="INPUT_ACTION_SKIP_SCREENSHOT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ESCAPE"/>
  <action id="INPUT_ACTION_SKIP_SCREENSHOT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_SKIP_SCREENSHOT" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_SKIP_SCREENSHOT" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_SKIP_SCREENSHOT" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_F1" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F1"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_F3" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F3"/>
  <action id="INPUT_ACTION_SKIP_EXTRO" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ESCAPE"/>
  <action id="INPUT_ACTION_SKIP_EXTRO" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_SKIP_EXTRO" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_SKIP_EXTRO" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_SKIP_EXTRO" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_TOGGLE_DEBUG_INPUT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_GRAVE"/>
  <action id="INPUT_ACTION_DEBUG_NUMPAD2" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD2"/>
  <action id="INPUT_ACTION_DEBUG_NUMPAD4" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD4"/>
  <action id="INPUT_ACTION_DEBUG_NUMPAD5" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD5"/>
  <action id="INPUT_ACTION_DEBUG_NUMPAD6" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD6"/>
  <action id="INPUT_ACTION_DEBUG_NUMPAD8" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD8"/>
  <action id="INPUT_ACTION_VR_RESET" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SCROLL"/>
  <action id="INPUT_ACTION_TOGGLE_STEERING_AXIS" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F12"/>
  <action id="INPUT_ACTION_FLOATING_VIEW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F4"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_REMOVE_ORDER" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DELETE_CONTROL"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_ZONE_VIEW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_PERIOD"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_SECTOR_VIEW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_COMMA"/>
  <action id="INPUT_ACTION_TOGGLE_TARGET_LOCK" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_DPAD_UP"/>
  <action id="INPUT_ACTION_TOGGLE_TARGET_LOCK" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_Y"/>
  <action id="INPUT_ACTION_GET_UP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_U"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_UNDO" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_Z_CONTROL"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_REDO" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_Y_CONTROL"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_DOWN_CTRL" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DOWN_CONTROL"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_UP_CTRL" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_UP_CONTROL"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_DOWN_SHIFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DOWN_SHIFT"/>
  <action id="INPUT_ACTION_WIDGET_SCROLL_UP_SHIFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_UP_SHIFT"/>
  <action id="INPUT_ACTION_WIDGET_SPACE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SPACE"/>
  <action id="INPUT_ACTION_WIDGET_SPACE_CTRL" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SPACE_CONTROL"/>
  <action id="INPUT_ACTION_WIDGET_SPACE_SHIFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SPACE_SHIFT"/>
  <action id="INPUT_ACTION_DESELECT_TARGET" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_DEBUG_FEATURE_3" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD5_CONTROL"/>
  <action id="INPUT_ACTION_DEBUG_FEATURE_4" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD6_CONTROL"/>
  <action id="INPUT_ACTION_TOGGLE_TRAVEL_MODE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_1_SHIFT"/>
  <action id="INPUT_ACTION_TOGGLE_SCAN_MODE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_2_SHIFT"/>
  <action id="INPUT_ACTION_TOGGLE_LONGRANGE_SCAN_MODE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_3_SHIFT"/>
  <action id="INPUT_ACTION_TOGGLE_FPS_DISPLAY" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F_CONTROL"/>
  <action id="INPUT_ACTION_DEPLOY_COUNTERMEASURE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_C_SHIFT"/>
  <action id="INPUT_ACTION_WIDGET_TABSCROLL_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RIGHT_CONTROL"/>
  <action id="INPUT_ACTION_WIDGET_TABSCROLL_RIGHT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_RIGHT_SHOULDER"/>
  <action id="INPUT_ACTION_WIDGET_TABSCROLL_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LEFT_CONTROL"/>
  <action id="INPUT_ACTION_WIDGET_TABSCROLL_LEFT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_LEFT_SHOULDER"/>
  <action id="INPUT_ACTION_SHOW_CHAT_WINDOW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SEMICOLON"/>
  <action id="INPUT_ACTION_EDITBOX_TAB" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_TAB"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_CLOSE_MAP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_M"/>
  <action id="INPUT_ACTION_OPEN_MISSIONS" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_M_SHIFT"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_MISSIONS" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_M_SHIFT"/>
  <action id="INPUT_ACTION_OPEN_PLAYERSHIP_INFO" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RETURN_SHIFT"/>
  <action id="INPUT_ACTION_OPEN_COCKPIT_MENU" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RETURN"/>
  <action id="INPUT_ACTION_OPEN_COCKPIT_MENU" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_X"/>
  <action id="INPUT_ACTION_CYCLE_VIEW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DECIMAL"/>
  <action id="INPUT_ACTION_CYCLE_VIEW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F8"/>
  <action id="INPUT_ACTION_TOGGLE_GUIDANCE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_G_SHIFT"/>
  <action id="INPUT_ACTION_HELP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_H"/>
  <action id="INPUT_ACTION_CYCLE_NEXT_ACTIVE_WEAPON_AMMO" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_K"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_TRAVELMODE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_1_SHIFT"/>
  <action id="INPUT_ACTION_ADDON_DETAILMONITOR_SETA" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_4_SHIFT"/>
  <action id="INPUT_ACTION_TOGGLEDIRECTMOUSESTEERING" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_N_SHIFT"/>
  <action id="INPUT_ACTION_ADDON_HELPTEXT_CLOSE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ESCAPE"/>
  <action id="INPUT_ACTION_ADDON_HELPTEXT_CLOSE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DELETE"/>
  <action id="INPUT_ACTION_ADDON_HELPTEXT_CLOSE" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_ADDON_HELPTEXT_CLOSE" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_START"/>
  <action id="INPUT_ACTION_ADDON_HELPTEXT_CLOSE" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_B"/>
  <action id="INPUT_ACTION_ADDON_HELPTEXT_CLOSE" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_ADDON_HELPTEXT_CLOSE" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <action id="INPUT_ACTION_SCAN_ACTION" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F_SHIFT"/>
  <action id="INPUT_ACTION_TOGGLE_TURRET_ACTIVE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SEMICOLON_CONTROL"/>
  <action id="INPUT_ACTION_TOGGLE_DRONE_LAUNCH" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_APOSTROPHE_CONTROL"/>
  <!-- input states -->
  <state id="INPUT_STATE_DIALOG_MENU" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F"/>
  <state id="INPUT_STATE_DIALOG_MENU" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_DIALOG_MENU" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_Y"/>
  <state id="INPUT_STATE_DIALOG_MENU" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_DIALOG_MENU" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_Y"/>
  <state id="INPUT_STATE_DIALOG_MENU" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_DIALOG_MENU" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_DPAD_UP"/>
  <state id="INPUT_STATE_STEER_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LEFT"/>
  <state id="INPUT_STATE_STEER_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RIGHT"/>
  <state id="INPUT_STATE_STEER_UP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DOWN"/>
  <state id="INPUT_STATE_STEER_DOWN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_UP"/>
  <state id="INPUT_STATE_STRAFE_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_A"/>
  <state id="INPUT_STATE_STRAFE_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_D"/>
  <state id="INPUT_STATE_STRAFE_UP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LMENU"/>
  <state id="INPUT_STATE_STRAFE_DOWN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SPACE"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LEFT"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_LEFT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_DPAD_LEFT"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_LEFT" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_DPAD_LEFT"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_LEFT" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RX" sgn="-1"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RIGHT"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_RIGHT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_RIGHT" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_DPAD_RIGHT"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_RIGHT" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RX" sgn="1"/>
  <state id="INPUT_STATE_WIDGET_SELECT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RETURN"/>
  <state id="INPUT_STATE_WIDGET_SELECT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_WIDGET_SELECT" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_WIDGET_SELECT" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_WIDGET_SELECT" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_ACCELERATE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_W"/>
  <state id="INPUT_STATE_DECELERATE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_S"/>
  <state id="INPUT_STATE_FULLFORWARD" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_W_SHIFT"/>
  <state id="INPUT_STATE_FULLREVERSE" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_S_SHIFT"/>
  <state id="INPUT_STATE_FULLREVERSE" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_SLIDER1" sgn="1"/>
  <state id="INPUT_STATE_FULLREVERSE" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_18"/>
  <state id="INPUT_STATE_BOOST" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_TAB"/>
  <state id="INPUT_STATE_BOOST" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_BOOST" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_BOOST" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_LEFT_SHOULDER"/>
  <state id="INPUT_STATE_ROLL_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_Q"/>
  <state id="INPUT_STATE_ROLL_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_E"/>
  <state id="INPUT_STATE_TOGGLEMOUSESTEERING" source="INPUT_SOURCE_MOUSEBUTTONS" code="INPUT_MOUSEBUTTON_LEFT"/>
  <state id="INPUT_STATE_INTERACTION_MENU" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F"/>
  <state id="INPUT_STATE_INTERACTION_MENU" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_INTERACTION_MENU" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_INTERACTION_MENU" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_INTERACTION_MENU" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_FP_INTERACTION_MENU" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F"/>
  <state id="INPUT_STATE_FP_INTERACTION_MENU" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_FP_INTERACTION_MENU" source="INPUT_SOURCE_MOUSEBUTTONS" code="INPUT_MOUSEBUTTON_LEFT"/>
  <state id="INPUT_STATE_FP_INTERACTION_MENU" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_FP_INTERACTION_MENU" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_FP_INTERACTION_MENU" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_FIRE_PRIMARY_WEAPON" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RMENU_CONTROL"/>
  <state id="INPUT_STATE_FIRE_PRIMARY_WEAPON" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_VRTRIGGER_R" sgn="-1"/>
  <state id="INPUT_STATE_FIRE_PRIMARY_WEAPON" source="INPUT_SOURCE_VIVE_RIGHT_AXES" code="INPUT_JOYAXIS_VRTRIGGER_L" sgn="1"/>
  <state id="INPUT_STATE_FIRE_SECONDARY_WEAPON" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_L"/>
  <state id="INPUT_STATE_FIRE_SECONDARY_WEAPON" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_R"/>
  <state id="INPUT_STATE_FIRE_SECONDARY_WEAPON" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_RIGHT_SHOULDER"/>
  <state id="INPUT_STATE_FIRE_SECONDARY_WEAPON" source="INPUT_SOURCE_MOUSEBUTTONS" code="INPUT_MOUSEBUTTON_SIDE1"/>
  <state id="INPUT_STATE_FIRE_SECONDARY_WEAPON" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_SLIDER2" sgn="-1"/>
  <state id="INPUT_STATE_FIRE_SECONDARY_WEAPON" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_DPAD_DOWN"/>
  <state id="INPUT_STATE_FIRE_SECONDARY_WEAPON" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_DPAD_DOWN"/>
  <state id="INPUT_STATE_FP_MOVE_FORWARD" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_W"/>
  <state id="INPUT_STATE_FP_MOVE_BACKWARD" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_S"/>
  <state id="INPUT_STATE_FP_TURN_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LEFT"/>
  <state id="INPUT_STATE_FP_TURN_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RIGHT"/>
  <state id="INPUT_STATE_FP_LOOK_UP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_UP"/>
  <state id="INPUT_STATE_FP_LOOK_DOWN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DOWN"/>
  <state id="INPUT_STATE_FP_STRAFE_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_A"/>
  <state id="INPUT_STATE_FP_STRAFE_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_D"/>
  <state id="INPUT_STATE_FP_CROUCH" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_C"/>
  <state id="INPUT_STATE_FP_CROUCH" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_LEFT_SHOULDER"/>
  <state id="INPUT_STATE_FP_CROUCH" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_SLIDER1" sgn="1"/>
  <state id="INPUT_STATE_FP_CROUCH" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_LEFT_SHOULDER"/>
  <state id="INPUT_STATE_FP_WALK" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_G"/>
  <state id="INPUT_STATE_FP_JUMP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SPACE"/>
  <state id="INPUT_STATE_FP_JUMP" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_RIGHT_SHOULDER"/>
  <state id="INPUT_STATE_FP_JUMP" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_SLIDER2" sgn="-1"/>
  <state id="INPUT_STATE_FP_JUMP" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_LEFT_SHOULDER"/>
  <state id="INPUT_STATE_MAP_ZOOM_IN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ADD"/>
  <state id="INPUT_STATE_MAP_ZOOM_IN" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_RZ" sgn="-1"/>
  <state id="INPUT_STATE_MAP_ZOOM_OUT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SUBTRACT"/>
  <state id="INPUT_STATE_MAP_ZOOM_OUT" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_Z" sgn="1"/>
  <state id="INPUT_STATE_MAP_PAN_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_A"/>
  <state id="INPUT_STATE_MAP_PAN_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_D"/>
  <state id="INPUT_STATE_MAP_PAN_UP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_W"/>
  <state id="INPUT_STATE_MAP_PAN_DOWN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_S"/>
  <state id="INPUT_STATE_MAP_ROTATE_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD4"/>
  <state id="INPUT_STATE_MAP_ROTATE_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_Q"/>
  <state id="INPUT_STATE_MAP_ROTATE_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD6"/>
  <state id="INPUT_STATE_MAP_ROTATE_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_E"/>
  <state id="INPUT_STATE_MAP_ROTATE_UP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD8"/>
  <state id="INPUT_STATE_MAP_ROTATE_DOWN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD2"/>
  <state id="INPUT_STATE_MOUSECLICK" source="INPUT_SOURCE_EMULATEDMOUSEBUTTONS" code="INPUT_MOUSEBUTTON_LEFT"/>
  <state id="INPUT_STATE_MOUSECLICK" source="INPUT_SOURCE_MOUSEBUTTONS" code="INPUT_MOUSEBUTTON_LEFT"/>
  <state id="INPUT_STATE_MOUSECLICK" source="INPUT_SOURCE_VRBUTTONS" code="INPUT_MOUSEBUTTON_LEFT"/>
  <state id="INPUT_STATE_FIRE_PRIMARY_WEAPON_AT_CURSOR" source="INPUT_SOURCE_MOUSEBUTTONS" code="INPUT_MOUSEBUTTON_MIDDLE"/>
  <state id="INPUT_STATE_FIRE_PRIMARY_WEAPON_AT_CURSOR" source="INPUT_SOURCE_MOUSEBUTTONS" code="INPUT_MOUSEBUTTON_LEFT_RIGHT"/>
  <state id="INPUT_STATE_DETAILMONITOR_A" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RETURN"/>
  <state id="INPUT_STATE_DETAILMONITOR_A" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_DETAILMONITOR_A" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_DETAILMONITOR_X" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_4"/>
  <state id="INPUT_STATE_DETAILMONITOR_X" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_X"/>
  <state id="INPUT_STATE_DETAILMONITOR_X" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_X"/>
  <state id="INPUT_STATE_DETAILMONITOR_Y" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_3"/>
  <state id="INPUT_STATE_DETAILMONITOR_Y" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_Y"/>
  <state id="INPUT_STATE_DETAILMONITOR_Y" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_Y"/>
  <state id="INPUT_STATE_DETAILMONITOR_B" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_1"/>
  <state id="INPUT_STATE_DETAILMONITOR_B" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_B"/>
  <state id="INPUT_STATE_DETAILMONITOR_B" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_B"/>
  <state id="INPUT_STATE_DEBUGLOG_PREV" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LEFT"/>
  <state id="INPUT_STATE_DEBUGLOG_NEXT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RIGHT"/>
  <state id="INPUT_STATE_DEBUGLOG_COPY" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_C_CONTROL"/>
  <state id="INPUT_STATE_DEBUGLOG_FIRST" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_HOME"/>
  <state id="INPUT_STATE_DEBUGLOG_LAST" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_END"/>
  <state id="INPUT_STATE_DETAILMONITOR_0" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_0"/>
  <state id="INPUT_STATE_CAMERA_ZOOMIN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_ADD"/>
  <state id="INPUT_STATE_CAMERA_ZOOMOUT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_SUBTRACT"/>
  <state id="INPUT_STATE_CAMERA_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD4"/>
  <state id="INPUT_STATE_CAMERA_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD6"/>
  <state id="INPUT_STATE_CAMERA_UP" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD8"/>
  <state id="INPUT_STATE_CAMERA_DOWN" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD2"/>
  <state id="INPUT_STATE_CAMERA_UP_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD7"/>
  <state id="INPUT_STATE_CAMERA_UP_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD9"/>
  <state id="INPUT_STATE_CAMERA_DOWN_LEFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD1"/>
  <state id="INPUT_STATE_CAMERA_DOWN_RIGHT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_NUMPAD3"/>
  <state id="INPUT_STATE_LOOTMAGNET" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_O"/>
  <state id="INPUT_STATE_LOOTMAGNET" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_RIGHT_THUMB"/>
  <state id="INPUT_STATE_LOOTMAGNET" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_RIGHT_THUMB"/>
  <state id="INPUT_STATE_LOOTMAGNET" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_18"/>
  <state id="INPUT_STATE_CAMERA_MOUSELOOK" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_F7"/>
  <state id="INPUT_STATE_3DPOINTER_ACTIVE" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_15"/>
  <state id="INPUT_STATE_3DPOINTER_ACTIVE" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_14"/>
  <state id="INPUT_STATE_3DPOINTER_LBUTTON" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_3DPOINTER_LBUTTON" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_3DPOINTER_LBUTTON" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_FP_RUN_FORWARD" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_DPAD_UP"/>
  <state id="INPUT_STATE_FP_RUN_FORWARD" source="INPUT_SOURCE_VIVE_LEFT_BUTTONS" code="INPUT_XBUTTON_DPAD_UP"/>
  <state id="INPUT_STATE_FP_RUN_FORWARD" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_W_SHIFT"/>
  <state id="INPUT_STATE_VR_TOGGLE_STEERING" source="INPUT_SOURCE_VIVE_RIGHT_BUTTONS" code="INPUT_XBUTTON_19"/>
  <state id="INPUT_STATE_VR_TOGGLE_STEERING" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_13"/>
  <state id="INPUT_STATE_VR_RESET" source="INPUT_SOURCE_OCULUS_TOUCH_BUTTONS" code="INPUT_XBUTTON_12"/>
  <state id="INPUT_STATE_MATCH_SPEED" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_X_SHIFT"/>
  <state id="INPUT_STATE_CONTROLLERMOUSEBUTTON_LEFT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_A"/>
  <state id="INPUT_STATE_CONTROLLERMOUSEBUTTON_RIGHT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_X"/>
  <state id="INPUT_STATE_CONTROLLERMOUSEBUTTON_MIDDLE" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_Y"/>
  <state id="INPUT_STATE_MAP_PAN_TO_ROTATE" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_LEFT_THUMB"/>
  <state id="INPUT_STATE_ADDON_CHATWINDOW_COMMANDBAR" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_APOSTROPHE"/>
  <state id="INPUT_STATE_WIDGET_INTERACT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RETURN_CONTROL"/>
  <state id="INPUT_STATE_WIDGET_INTERACT" source="INPUT_SOURCE_JOYBUTTONS" code="INPUT_XBUTTON_X"/>
  <state id="INPUT_STATE_DETAILMONITOR_RESET_VIEW" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_R"/>
  <state id="INPUT_STATE_WIDGET_REMOVE_NEXT_CHAR" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_DELETE"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_LEFT_CTRL" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LEFT_CONTROL"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_RIGHT_CTRL" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RIGHT_CONTROL"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_LEFT_SHIFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_LEFT_SHIFT"/>
  <state id="INPUT_STATE_WIDGET_SCROLL_RIGHT_SHIFT" source="INPUT_SOURCE_KEYBOARD" code="INPUT_KEYCODE_RIGHT_SHIFT"/>
  <!-- input ranges -->
  <range id="INPUT_RANGE_STEERING_YAW" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RX"/>
  <range id="INPUT_RANGE_STEERING_YAW" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_3RY"/>
  <range id="INPUT_RANGE_STEERING_YAW" source="INPUT_SOURCE_VIVE_RIGHT_AXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_STEERING_YAW" source="INPUT_SOURCE_VIVE_RIGHT_AXES" code="INPUT_JOYAXIS_3RY"/>
  <range id="INPUT_RANGE_STEERING_YAW" source="INPUT_SOURCE_VIVE_LEFT_AXES" code="INPUT_JOYAXIS_3LY"/>
  <range id="INPUT_RANGE_STEERING_PITCH" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_RY"/>
  <range id="INPUT_RANGE_STEERING_PITCH" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RY"/>
  <range id="INPUT_RANGE_STEERING_PITCH" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_3RP"/>
  <range id="INPUT_RANGE_STEERING_PITCH" source="INPUT_SOURCE_VIVE_RIGHT_AXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_STEERING_PITCH" source="INPUT_SOURCE_VIVE_RIGHT_AXES" code="INPUT_JOYAXIS_3RP"/>
  <range id="INPUT_RANGE_STEERING_PITCH" source="INPUT_SOURCE_VIVE_LEFT_AXES" code="INPUT_JOYAXIS_3LP"/>
  <range id="INPUT_RANGE_STEERING_ROLL" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_3RR"/>
  <range id="INPUT_RANGE_STEERING_ROLL" source="INPUT_SOURCE_VIVE_RIGHT_AXES" code="INPUT_JOYAXIS_3RR"/>
  <range id="INPUT_RANGE_STEERING_ROLL" source="INPUT_SOURCE_VIVE_LEFT_AXES" code="INPUT_JOYAXIS_3LR"/>
  <range id="INPUT_RANGE_THROTTLE" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_Z"/>
  <range id="INPUT_RANGE_THROTTLE" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_VRTRIGGER_L"/>
  <range id="INPUT_RANGE_THROTTLE" source="INPUT_SOURCE_VIVE_LEFT_AXES" code="INPUT_JOYAXIS_VRTRIGGER_L"/>
  <range id="INPUT_RANGE_STRAFE_LEFT_RIGHT" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_STRAFE_LEFT_RIGHT" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_STRAFE_LEFT_RIGHT" source="INPUT_SOURCE_VIVE_LEFT_AXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_STRAFE_UP_DOWN" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_STRAFE_UP_DOWN" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_STRAFE_UP_DOWN" source="INPUT_SOURCE_VIVE_LEFT_AXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_MOUSELOOK_YAW" source="INPUT_SOURCE_MOUSEAXES" code="INPUT_MOUSEAXIS_X_RAW"/>
  <range id="INPUT_RANGE_MOUSELOOK_PITCH" source="INPUT_SOURCE_MOUSEAXES" code="INPUT_MOUSEAXIS_Y_RAW"/>
  <range id="INPUT_RANGE_WIDGET_MOUSEWHEEL" source="INPUT_SOURCE_MOUSEAXES" code="INPUT_MOUSEAXIS_Z"/>
  <range id="INPUT_RANGE_MOUSEWHEEL" source="INPUT_SOURCE_MOUSEAXES" code="INPUT_MOUSEAXIS_Z"/>
  <range id="INPUT_RANGE_MENUSCROLL_X" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_MENUSCROLL_X" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_MENUSCROLL_X" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RX"/>
  <range id="INPUT_RANGE_MENUSCROLL_Y" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_MENUSCROLL_Y" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_MENUSCROLL_Y" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RY"/>
  <range id="INPUT_RANGE_FP_YAW" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_RX"/>
  <range id="INPUT_RANGE_FP_YAW" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RX"/>
  <range id="INPUT_RANGE_FP_YAW" source="INPUT_SOURCE_VIVE_RIGHT_AXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_FP_PITCH" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_RY"/>
  <range id="INPUT_RANGE_FP_PITCH" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_RY"/>
  <range id="INPUT_RANGE_FP_PITCH" source="INPUT_SOURCE_VIVE_RIGHT_AXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_FP_WALK" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_FP_WALK" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_FP_WALK" source="INPUT_SOURCE_VIVE_LEFT_AXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_FP_STRAFE" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_FP_STRAFE" source="INPUT_SOURCE_OCULUS_TOUCH_AXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_FP_STRAFE" source="INPUT_SOURCE_VIVE_LEFT_AXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_STEERING_PRIMARY" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_RX"/>
  <range id="INPUT_RANGE_CONTROLLERMOUSECURSOR_X" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_RX"/>
  <range id="INPUT_RANGE_CONTROLLERMOUSECURSOR_Y" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_RY"/>
  <range id="INPUT_RANGE_MAP_PAN_LEFT_RIGHT" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_X"/>
  <range id="INPUT_RANGE_MAP_PAN_UP_DOWN" source="INPUT_SOURCE_JOYAXES" code="INPUT_JOYAXIS_Y"/>
  <range id="INPUT_RANGE_MOUSESTEERING_PITCH" source="INPUT_SOURCE_MOUSEAXES" code="INPUT_MOUSEAXIS_Y_RAW"/>
  <range id="INPUT_RANGE_MOUSESTEERING_PRIMARY" source="INPUT_SOURCE_MOUSEAXES" code="INPUT_MOUSEAXIS_X_RAW"/>
</inputmap>
